Just get in contact with the editor via:
Chris Harding – firstname.lastname@example.org
All reviews carried out by Pure Ninty are published after a thorough play through, maybe even two. Our aim is to inform prospective buyers and provide an insight into the product they may be putting a lot of their hard-earned cash into.
Below you’ll find our scoring policy.
9.0-10.0: Must Buy. Any game that scores between a 9 and a 10 is certified fresh and will most probably give you great satisfaction. Many happy joy-joys all around!
8.0-8.9: Fantastic. It may have some minor flaws, maybe even the odd bug, but it’s worthy of your time and money.
7.0-7.9: Very Good. A solid game that can be enjoyed, despite the setbacks present. It’s worth taking a look at, especially if it’s your favorite genre or game series.
6.0-6.9: Good. It could be better, but it could be worse. Hardcore fans will find something to enjoy if it’s in your favorite genre or game series, others may see it as a waste of time.
5.0-5.9: Not Bad. Potentially a winner, but ultimately a damp squib. Neither terrible nor amazing, neither good nor bad.
4.0-4.9: Bad. Poorly put together and an unfortunate mess that will bring on a severe case of buyers remorse.
3.0-3.9: Really Bad. A shameless money grabbing attempt or just plain old-fashioned bad development. Avoid if you can.
2.0-2.9: Crap. Not worth the disc it’s printed on. Money would be better spent on sending a letter to the developers explaining how the game could be made better, with cupcakes included to cheer them up.
1.0-1.9: Offensively Crap. Don’t even entertain the thought of renting this game, nevermind paying full price. The only reason you should ever buy is to give to your enemies at Christmas, then watch them pull their hair out as they struggle to comprehend the mess in front of them.
So if you have a game you want reviewed, Pure Ninty will happily help you out, we won’t even charge you for the service. Aren’t we great?
Now, onto the important stuff. We often receive review codes/copies from publishers and developers. We also review games that we pay for out of our own pockets. This does not in any way affect review scores. We take no payment from publishers, developers, or their public relations companies in exchange for our reviews. All reviews are subjective and are the opinions of the author, so don’t be surprised to find that you don’t always agree with every score given.
Sometimes we don’t receive codes and that means we source the games ourselves. Sometimes that means we have games before their release dates. In these instances we’ll do what we would do with any other game: play it, write a review, publish it. If we don’t receive the game from the publisher or PR company, it’s ultimately up to us when we post our review. If we’ve bought the game out of our own cash, we’re not obliged, legally or otherwise, to adhere to any coverage embargoes. That means we may, on occasion, post reviews before other outlets, or we may still post our review after the official embargo. It’s all down to circumstances and timing.
As for scores, they are just a number. We take the time to play these games thoroughly and we put what we think matters into an easy-to-read format that aims to inform readers. Please take the time to actually read the review and not just skip down to the bottom. A 6/10 may be a turd in the hands of one player, but for another it may be cherished treasure.